ORomance in-depth guide (spoilers) This guide explains all of the mechanics of ORomance in a lot of detail. Patrols of only soldiers will have little structure. These patrols can cross paths with eachother or the player creating new encounters. The NPCs added to Solstheim are weak and purely set dressing but a group of 3 Reiklings would wander into the Skaal village and still wreak havock. Copyright 2022 Robin Scott. Only if you use the Immersive Patrols Patch! Small update to fix remaining issues, mostly making Frost Flow lighthouse usable again. Inherited Update.esm water entries and removed entries to cells that are no longer used by the Lite version of the mo. All FaceGen has been removed from IP so there will be less variety without other mods. The fomod installer will install a readme for each selected patch to the folder "Docs". Even if not, the discussion of Immersive Patrols stability issues may be useful to others. Heres my mods andload order. 38 - stones of barenziah quest marker. Here are the already known ones: (important note:some might not work well or are outdated) Requiem - Immersive Creatures Patch by Azirok Requiem - Dragonborn by Azirok Requiem - Falskaar by Azirok < > Showing 1-4 of 4 comments . This group of Reiklings have been simply removed along with any of their associated AI Packages. Don't ask me why DynDoLOD makes Immersive Patrols a master, but it does. Landscape Fixes for Grass Mods.esp 1128 Water For ENB - Patch - Atlas Map Markers.esp 1129 Shadows.esp 1130 Skysan_ELFX_SMIM_Fix.esp. Unfortunately, the CTDs seem completely random and non-repeatable. Mods that add new NPCs and Spells to Civil War NPCs will now add them to IP NPCS. Original link By Nymra I was just convert for Skyrim SE enjoy all 1936761361_bandicam2022-01-2117-08-32-675.mp4. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. NPCs in this mod only care about your Civil War faction. Privacy Policy. These patrols can cross paths with each other or the player creating new encounters. Immersive patrols is my preffered, it does a pretty good job of livening up the struggle and it adds more than just soldiers. Cookie Notice There are now only 9 hostile NPCs added to Solstheim by this mod. But I want to see if I can eliminate the occasional random crash before adding DynDoLOD back into the mix. Improved Owata's lacking alchemy inventory as suggested by Teabag86. -The mod is now compatible with Open Cities. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Immersive Patrols - Translation Brazilian Portuguese - PT-BR - Version Version 3.0a, Immersive Patrols - German Translation (Aktuell), Immersive Patrols spolszczenie (Polish translation), Immersive Patrols - SMHK - Hungarian translation, Immersive Patrol Aggressive Traduzione Italiana. None of my memory usages were anywhere close to approaching the applicable limits when the crashes occurred. EDIT: So, I removed Immersive Patrols and it initially didn't seem to make my game any more (or less stable), but after a few hours of playing it settled down and now my game seems to be crash free. Cookie Notice The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. >Skyrim ostim. Dawnguard Patrols have been reduced from 5 Dawnguard to 4. . If someone could tell me which mod is causing the problem, thatd be great. IP NPCs now use the vanilla Outfits (CWSoldierX) of their faction. IP NPCs now inherit their appearance and spells from vanilla LChars (LCharSoldierX). =====Incompatible Mods/Mods that require a small patch===== Mods that remove or disable the invisible vanilla enable markers from military camps. I have a clean install of Skyrim, to which all my mods that I had previously installed work just fine, but whenever I install Immersive Patrols it loads fine, but crashes whenever I continue from my saved game. I also agree with many comments that this is outside the scope of this mod. Its purpose is creating a large feeling of immersion, by adding and disabling a lot of features. -Moved Battles back to fields and out of forts. Upload; Browse; Compare; Login; Register . There are now only 9 hostile NPCs added to Solstheim by this mod. Console Commands "Another solution for PC player is use console to remove faction that keep your neutral after main quest. All I had to do was download a patch . The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. 15. Alternate Start - Live Another Life Mod Showcase. and our One of the most comprehensive Skyrim Wildlife Overhauls now available for Skyrim Special Edition.Over 100 new animal species and . Unlike appearance and outfit compatibility, weapons have been normalized between the Stormcloaks and Imperials and will only be affected by bashed patches. Also, the crashes also typically occur within ten to twenty minutes or less of loading up the game, so memory does not sound like the culprit. 35 - deadly bandits of skyrim. -Merged all plugins. I don't recomend reading this, unless you're a developer or you feel the need to power-game a singleplayer. That mod makes my game crash. 37 - more decapitations. I know many of you enjoyed the merchants but I would like to reupload Immersive Patrols for Playstation users and they cannot download the FaceGen for these NPCs. Typically i need immersive armors and weapons too (especially for the legion and stormcloak officer varients), but i've heard requiem adds some armor itself. All FaceGen has been removed from IP so there will be less variety without other mods. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! The powerful open-source mod manager from Nexus Mods. 30 - immersive improved civil war. IP NPCs now use the vanilla Outfits (CWSoldierX) of their faction. Is there a patch compatible with 1.8.2? Is really Immersive Patrols compatible? File Version changed from 1.3 to 2.2.0 for pairity with the classic Skyrim version of the mod. They have been moved slightly away and they no longer care about their Vampire status. This group of Reiklings have been simply removed along with any of their associated AI Packages. Time for a current discussion of the pros and cons of Immersive Patrols, primarily focused on whether it might cause stability issues but any other thoughts about the mod are welcome. https://stepmodifications.org/wiki/index.php?title=SkyrimLE:Requiem_-_Immersive_Patrols&oldid=162953. Immersive Patrols adds Stormcloak, Thalmor, Imperial and Dawnguard patrols to Skyrim and a few roaming Skaal, Reaver and Rieklings to Solstheim. Non-Khajiit Caravans have been removed. That would require me creating a new character and playing for at least 30 hours in order to have a sufficient test of the new load order. Torches have been removed from the inventories of IP NPCs. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. Patrols of only soldiers will have little structure. Caravan NPCs are no longer only killable by the player. Check info Immersive Weapons at Oblivion Nexus - mods and community The NPCs added to Solstheim are weak and purely set dressing but a group of 3 Reiklings would wander into the Skaal village and still wreak havock. I could use some help. Descargar previamente y sobrescribir con la traduccin. Requiem - Werewolf and Vampire Rebalance (W&VR) is now fully integrated into R-IDB, with further modded expansions. Patrol routes have been relocated and extended where possible without going too close to cities and quest locations (see map). Torches have been removed from the inventories of IP NPCs. I am considering removing Immersive Patrols, to test this suspicion, but that will be a pain in the ass since it will require updating DynDoLOD. Encounters Examples: Immersive Patrols, Mihail Monsters and Animals, Skyrim Immersive Creatures All actors (except followers) have a static level in Requiem and perks have much more importance than in Vanilla. I will upload the caravans as a separate mod with proper naming conventions that I can expand upon without interfering with Immersive Patrols (IP). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. -Fixed a mismatched voice on 2 female Redguard Imperial soldiers. new build homes macmerry; full body fursona maker; Newsletters; 3rd person script roblox pastebin; marieta islands tour from puerto vallarta; switchblade drones NPCs in this mod only care about your Civil War faction. Firstly Frostfall, campfire, and ineed are musts for me. This page was last edited on September 13, 2021, at 17:11. Here's hoping you guys bought them in the recent Steam sales. Stormcloak NPCs would previously attack NPCs at HeartWood Mill. I uninstalled it but i still see imperials/stormcloakers patroling? There are 4 Dawnguard Patrols in total that Patrol North to South without guidance. Roscaria. I am using the version with no large battles (DLC No Battles Unaggressive IP 2.0.3, with TheTraders patch), which presumably would put a lot less stress on the system than the large battles version of the mod. Load Order Library v5.4.2. . 40 - go away map clouds. Two groups of 3 Reiklings to the West of the island and a group of 3 Reavers that roam the middle (see map). All rights reserved. The Map in the images tab shows the two points each patrol can travel between by color. Realistic Light Overhaul (RLO) This is the best and most comprehensive lighting mod, but it's not 100% confirmed that it really works with Skyrim VR. -Removed Stormcloak Soldier's ability to spawn with 2H weapons for improved balance with combat mods. As a consequence, encounter mods generally need a dedicated compatibility patch to fit into Requiem's world. Immersive Patrols II Bonemold and Chitin Weapons - Morrowind Armory - Remade Patch. Install hundreds of mods with the click of a button. Here are the following types of CTDs that I have experienced with Warzones : Type 1 CTD (Solved): This is in line with earlier reports of SKSE having a potential issue with War zones . I'm coming back to Skyrim after a long while and i am deleting lots of my mods, IP among them, for I couldn't find if is it really ok to go with Requiem. A list for TESV Skyrim SE by cacophony. I was using Categorized Favorites, and I managed to replicate a crash by fast travelling to Voluunrun OR to the war zone just next to it. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Caravan NPCs are no longer only killable by the player. Does anyone here use Immersive Patrols with Requiem? After uploading the merged installer, unique downloads surpassed the modular version in a month. I didn't want to leave vanilla users high and dry but the merged plugin is so much easier and fun to update. Immersive Patrols adds Stormcloak, Thalmor, Imperial and Dawnguard patrols to Skyrim and a few roaming Skaal, Reaver and Rieklings to Solstheim. It looks like the patrols scale with the player, if I remember, so it did not sounds good to me, if I am right, tho. Before going through all that on mere suspicion, I thought I would discuss it with you all great folks first for a discussion of whether the no battles version of Immersive Patrols might cause stability issues and if so what might the cause be. 32.3k Members 79 Online Created Jan 5, 2014 Join Stormcloaks can now wield 2H weapons again (Stormcloaks buffed). EDIT: Thanks everyone for the insights. There are 4 Dawnguard Patrols in total that Patrol North to South without guidance. And I have got three different characters going, so removing IP and regenerating DynDoLOD might cause its own stability issues. Of course, this will also require removing or regenerating DynDoLOD. I uninstalled it but i still see imperials/stormcloakers patroling? If the Leader/Captain/Justiciar of a battle survives, their remaining soldiers will form up on them. Firstly, make sure you have this mod because it's required for some patches to work right. Reddit and its partners use cookies and similar technologies to provide you with a better experience. All rights reserved. I cannot remember the game ever crashing after a long play session. Minimum Level of all NPCs increased to 20 so the player has more time to intervene. Solution: Wait 11 in-game days in an interior to spawn new NPCs OR uninstall Immersive Patrols, save the game without it installed and then reinstall. Log in to view your list of favourite games. #4. There is a big difference between the large battles version and the no battles version of the mod. Copyright 2022 Robin Scott. The powerful open-source mod manager from Nexus Mods. After a battle is complete the survivors will no longer stand around and will instead become their own patrol joining the nearest Patrol route (see map). I have read a lot of older threads and it seems many people suspect Immersive Patrols causes stability issues, especially with Requiem, but no one posts much detail about why they suspect stability issues, what the actual cause might be, or even what version of the mod they are using. Version-specific Recommendations must use a Version string equal to that of both ModList and Guide! aMidianborn Book of Silence - Skyforge Weapons v 1.9.1 Animallica - Skyrim Wildlife Overhaul v 1.0 Arissa - The Wandering Rogue * v 2.2.2 ArteFakes - Unique Artifacts Replacer v2.0 Audio Overhaul for Skyrim v 3.4.3 Book Covers Skyrim v 4.2 Potentially immersive patrols, and cloaks of skyrim/winter is coming to compliment frostfall. Removed the edit I made of the Vanilla Dawnguard Weaponlist. The only thing they have in common is they seem occur outdoors frequently on or near a road, but that's where my character spends most of their time, so that could be a coincidence. Requiem - Audio Overhaul for Skyrim.esp Requiem - Even Better Quest Objectives.esp Requiem - Bring Out Your Dead.esp Requiem - Immersive Patrols - CWO.esp CFR-CloaksForRequiem.esp CFR-Campfire.esp Requiem - Frostfall.esp KFR-Kryptopyr'sFixesReqtified.esp Requiem_Minor_Arcana.esp They have been moved slightly away and they no longer care about their Vampire status. -Battle NPCs will no longer fight eachother for items dropped by the player. Alternate Start - Live Another Life. Die Originalmod (Lite Version) wird NICHT bentigt. I'm asking this because there is a patch but nobody says if it's meant to work with the current version. Requiem Not Working - posted in Skyrim Mod Troubleshooting: So, as I predicted after hearing requiem conflicts a lot, requiem isnt working for me. And I am also using the version of Immersive Patrols without any big battles, only small skirmishes, so there are no large battles to overtax memory. I could use some help. I also agree with many comments that this is outside the scope of this mod. Immersive Creatures and Monster Mod Both are up to date. It can generate unlimited money without leaving the safety of the cities, its potions are far more powerful than NPC alchemists who have studied their entire lives can make, and it gives passive buffs to the player that make it essential for every character. I am starting to suspect Immersive Patrols may be the culprit because they seem to happen only when my character is travelling on a road. -Removed Stormcloak Soldier's ability to spawn with 2H weapons for improved balance with combat mods. Removed a battle near the town Gavrostead added by the mod Gavrostead. Install hundreds of mods with the click of a button. Immersive Patrols Immersive Weapons Improved NPC Clothing Improved Potion Animation Inconsequential NPC's (enhancements module for CCOR, Cutting Room Floor Compatability) INIGO LeanWolf's Better Shaped Weapons Loot and Degradation Marriable Serana Morrowloot No More Blocky Faces NRM Patches (falskaar) Battles are reduced from 16 vs 16 to 11 vs 11 but have been spread out over a wider area. So, I am left with a suspicion of Immersive Patrols that's based on nothing other than hearsay (many vague references online to Immersive Patrols causing instability) and coincidence (my CTDs always seem to happen on roads). Removed the edit I made of the Vanilla Dawnguard Weaponlist. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. I have been using Immersive Patrols for about a year now and overall my game is pretty stable, but I get these nagging random CTDs. 36 - weightless ultimate. Guide/Version-Specific Mod Recommendations. For more information, please see our This mod integrates many of Skyrim's quests into several Aedric and Daedric Blessings, giving even more incentive for character development. What's your experience with this mod. After a battle is complete the survivors will no longer stand around and will instead become their own patrol joining the nearest Patrol route (see map). Log in to view your list of favourite games. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The Elder Scrolls V: Skyrim . They are pretty rare (I can typically play 4-8 hours or more without encountering one), but they are annoying nonetheless. For more information, please see our Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. Immersive Creatures While playing through Skyrim, players kill enough Draugr, trolls, and wolves to make them never want to see a single one . Immersive Patrols v 2.2.3 Immersive Sounds - Compendium v 2.0.2 Improved Closefaced Helmets * v 1.57 Inconsequential NPCs v 1.9e INIGO v 2.3 Katana Crafting v 2.21b Lost Paladins of the Divines Wrath Armor v 2.3a Lucien - Fully Voiced Follower v 1.6.2 Rough Leather Armor v1.2 Royal Armory - New Artifacts v 2.2 RS Children Overhaul v 1.2.0 Improved Owata's lacking alchemy inventory as suggested by Teabag86. of the Civil War quest like if you go with stormcloaks and finish the quest Thalmor and Imperial wont be patroling Skyrim, i wonder if War Zones do anything similar? See post below for more detail. Whenever a CTD happens, I reboot and reload and go through the exact same steps my character went throught he first time leading up to the crash but it never crashes twice in the same place. and our That mod makes my game crash. That way I can adjust the load order without having to worry about DynDoLOD. Stormcloaks can now wield 2H weapons again (Stormcloaks buffed). Two groups of 3 Reiklings to the West of the island and a group of 3 Reavers that roam the middle (see map). Alchemy is the most overpowered skill in Requiem. Immersive Patrols adds Stormcloak, Thalmor, Imperial and Dawnguard patrols to Skyrim and a few roaming Skaal, Reaver and Rieklings to Solstheim. If the Leader/Captain/Justiciar of a battle survives, their remaining soldiers will form up on them. +Immersive Patrols +Civil War Overhaul +Requiem - Bring Out Your Dead +Requiem - Even Better Quest Objectives +Requiem - Weapon Range Fix +Requiem - The Roleplaying Overhaul +DynDOLOD Output +TexGen Output +TES5LODGenOutput +BillBoards Generator for Enhanced Vanilla Trees +Vanilla Skyrim LOD Billboards +DynDOLOD Resources Forwarded all changes in SSE's Update.esm and the Unofficial Skyrim Special Edition Patch. . I have it installed and. Stormcloak NPCs would previously attack NPCs at HeartWood Mill. Version-specific Recommendations must use a Version string equal to that of both ModList and Guide! Battles are reduced from 16 vs 16 to 11 vs 11 but have been spread out over a wider area. Page 1 of 2 - Immersive Patrols causes Skyrim to crash. Immersive Patrols SE - Castellano - Spanish, Immersive Patrols SE - Polish Translation, Immersive Patrols SE (Lite) - German Translation, Immersive Patrols SE - Turkish Translation, Immersive Patrols SE - Ukrainian translation, Immersive Patrols SE spolszczenie (polish translation), Immersive Patrols SE - German Translation (Aktuell), Traducao PT-BR Immersive Patrols SE 3.0 (Full e Lite), Immersive Patrols SE - Traduzione Italiana, Immersive Patrols SE Simplified Chinese Translation, Immersive Patrols SE - Traduction Francaise, Immersive Patrols SE - Translation Brazilian Portuguese - PT-BR - Version 2.2.3, Immersive Patrols SE - Spanish - Translations Of Franky - TOF, Immersive Patrols SE - Traditional Chinese Translation, Translation PT-BR to Immersive Patrols (SE), Immersive Patrols SE - German Translation. I know many of you enjoyed the merchants but I would like to reupload Immersive Patrols for Playstation users and they cannot download the FaceGen for these NPCs. They are pretty rare (I can typically play 4-8 hours or more without encountering one), but they are annoying nonetheless. Populated Skyrim Civil War.esp=1 Better City Entrances - All in one - SSE.esp=1 Dragon Bridge.esp=1 Ars Metallica.esp=1 Insects Begone - Spiders.esp=1 Insignificant Inconsistences Fix.esp=1 Prometheus_BeastSkeletons.esp=0 The Paarthurnax Dilemma.esp=1 HoldBorderBanners.esp=1.. blue devils high school. Too many aggression and mod conflicts occur when I try to make them aware of Vampire or Werewolf statuses. Perhaps it can be fixed. Random events are a huge part of Skyrim's immersive environment, but sadly the soldierly patrol units that wander the realm's roads in a time of great upheaval don't seem to do a good job of it. Updated the mod with the new Creation Kit. Best Other Skyrim VR Mods.This list of other mods is entirely based . 33 - populated skyrim civil war. Requiem - The Roleplaying Overhaul Edit Requiem - The Roleplaying Overhaul is a mod for The Elder Scrolls V: Skyrim, created by Xarrian and Ogerboss. That made me suspect memory, so I started monitoring with the Memory Blocks Log and the Performance Monitor. -Moved 2 battles away from Barleydark Farm and Frost River Farm added by the mod "Cutting Room Floor.". Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. 41 - rich merchants of skyrim.. IP NPCs now inherit their appearance and spells from vanilla LChars (LCharSoldierX). Minimum Level of all NPCs increased to 20 so the player has more time to intervene. Hey. Previously patrols from Immersive Patrols would very rarely roam into towns and cities when the player was also in the same cell with a patrol at a fork in a road. Battles have been relocated with the same precautions as Patrols. Privacy Policy. 34 - unlimited sprinting. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. Non-Khajiit Caravans have been removed. 03:42 PM ET 08/02/2022. r/skyrimrequiem Subreddit Dedicated the Skyrim Mod "Requiem" subtitled "The role playing overhaul" the mod aims to create an immersive experience that provides a good base for player progression with classic RPG aspects influencing design. Jan 24, 2018 @ 10:34pm . Patrol routes have been relocated and extended where possible without going too close to cities and quest locations (see map). Unfortunately, the CTDs seem completely random and non-repeatable. Halgari joins Nexus Mods to help shape the future of Vortex. These patrols can cross paths with eachother or the player creating new encounters. -Moved 2 battles away from Barleydark Farm and Frost River Farm added by the mod "Cutting Room Floor.". IBD STAFF. Too many aggression and mod conflicts occur when I try to make them aware of Vampire or Werewolf statuses. Ive been trying to find patches to make it compatible with the mods I have, but it still isnt working. I am opting for removing it as well and replacing it with TES5LODGen. This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Removed a battle near the town Gavrostead added by the mod Gavrostead. Requiem for a Dream Immersive Chicken Discord:https://discord.gg/q2ygjdk8Gv . This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Dawnguard Patrols have been reduced from 5 Dawnguard to 4. -Battle NPCs will no longer fight eachother for items dropped by the player. Played one character 40 hours without a crash and another 15 hours so far. So, I don't think it could be memory related. Solution: Wait 11 in-game days in an interior to spawn new NPCs OR uninstall Immersive Patrols, save the game without it installed and then reinstall. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Do not include W&VR in your load order when using this mod. With regular updates throughout each trading . I am starting to suspect Immersive Patrols may be the culprit because they seem to happen only when my character is travelling on a road. Mods that add new NPCs and Spells to Civil War NPCs will now add them to IP NPCS. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 31 - immersive patrols. Unlike appearance and outfit compatibility, weapons have been normalized between the Stormcloaks and Imperials and will only be affected by bashed patches. Halgari joins Nexus Mods to help shape the future of Vortex. DynDoLOD is great, but I am using an old version (1.46) and there is a new beta 2.0 that on the way to full release, so its getting time for an update anyway. Chaotic Harmony. I will upload the caravans as a separate mod with proper naming conventions that I can expand upon without interfering with Immersive Patrols (IP). - posted in Skyrim Technical Support: Hi all, this is my first post here , Anyways, lets get to the point. The Map in the images tab shows the two points each patrol can travel between by color. Reddit and its partners use cookies and similar technologies to provide you with a better experience. . There are enough people reporting similar issues with Immersive Patrols (even the no battles version) that I think I am going to remove it and see if my game gets any more stable. Auri OStim Patch.esp 568 HighPolyInigo.esp 569 Kaidan Ostim Patch.esp . Apr 6, 2015 @ 11:20am . 39 - the watchtowers. Bruma is the northernmost city in the province of Cyrodiil, located in the Jerall Mountains . If you want to give Skyrim new life, or if you've already done this overhaul but you want to enhance your experience, here are the 15 best mods to use with Skyrim's Requiem. Cathedral Player and NPC Overhaul - Facegen Patches, Immersive Patrols - Guards Armor Replacer consistency patch, Immersive Patrols - Stripped Plugin (Replacer), Immersive Patrols - Stripped Plugin (Replacer) - Traduzione Italiana. 32 - no more dead followers. There are fewer patrols than is believable, and they tend to stick to the straight-and-narrow no matter what happens nearby. Alternate Start - Live Another Life by Arthmoor gives you the chance of a . Battles have been relocated with the same precautions as Patrols.
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